# Lighting Layer (/materials-shading/shading-and-reflection/lighting-layer)



The Lighting Layer lets you select from 4 different types of lighting for your objects:

* **Lambert**: Matte, without shining highlights (Concrete, Sand).
* **Phong**: Adds specular reflection (Plastic, Skin).
* **Physical**: Similar to Phong, but with more controls (Metal, Ceramic).
* **Toon**: Cartoonish effect (Non Photorealistic look).

<Video src="https://cdn.spline.design/_assets/docs/9863f10e-7639-4b57-b3f9-9b2ff80363fd.mp4" />
