- Lambert: Matte, without shining highlights (Concrete, Sand).
- Phong: Adds specular reflection (Plastic, Skin).
- Physical: Similar to Phong, but with more controls (Metal, Ceramic).
- Toon: Cartoonish effect (Non Photorealistic look).
๐ Materials & Shading
Lighting Layer
The Lighting Layer lets you select from 4 different types of lighting for your objects:

