FAQ
πΈ What types of content can I export with Spline?
You can export the content of your scene by pressing "Export" on the Toolbar.
π₯ 3D Content
For the Web
- A URL hosted on Spline servers (my.spline.design...) - Embed Spline 3D content with a code snippet. - Export code to make more complex integrations and use Spline API.
For Apple Platforms
- Embed your scenes with Swift Native 3D for Apple Platforms. - Generate pre-built Xcode Projects with App Generation. Export for Vision Pro and preview your 3D content with
.
For Android Platforms
- Embed your scenes with Kotlin Native 3D for Android. - Export pre-built Android Packages (APK). - Export pre-built Android App Bundles (AAB).
3D Formats
GLTF (.gltf)
GLB (.glb)
STL (3D Printing)
USDZ (iOS AR)
Spline Files (Files with ".spline" for saving your scenes locally).
πΌ Image
PNG
JPG
π₯ Video Recording
WebM
Mp4
GIF
Image Sequence
πΌ What types of content can I import with Spline?
You can import content to your scene by dragging & dropping the file into the Viewport or with the Open/Import shortcut [β O].
Here is a list of the file formats you can import into Spline. Additional export types will come in the future.
π₯ 3D Content
OBJ
FBX (supports animation and rigs)
STL
GLTF (as .gltf)
GLB (as .glb)
Spline Files (.spline)
πΌ Images
PNG
JPG
ποΈ Vector
SVG (partial support)
π₯ Video
MP4
π Sound
MP3
WAV
π³ Gaussian Splats
π Can Spline be integrated with other tools?
Yes, if you export your scene for the Web as a Public URL (
Itβs also possible to integrate with the Spline Viewer (
You can export
You can export
π» What are the technical requirements to run Spline?
We recommend using the latest version of your OS to run Spline. 3D is a relatively new technology for browsers, and it requires more CPU/GPU processing than traditional 2D design tools.
If you are using a Macbook Pro with a discreet GPU card, a common suggestion is to enable high-performance settings by defaults.
π³ How does the pricing work?
To learn more about Splineβs pricing visit the pricing page.