How to create an Image Layer
To add an image layer, you’ll need to:- Select an object and add a new layer on the Material Panel.
- Change the layer to “Image” by clicking on the dropdown on the newly created layer.
- Open the Image Layer settings by clicking on the layer thumbnail.
Image Layer Settings
You can either upload an image or generate a texture with AI to get started.Mode
Some layers, including Image Layer, can be used as masks, which you can do by selecting Mask on the layer mode. Learn more here: Layer Masking.Settings
Projection
Determines how the texture fits onto the model’s surface, like adjusting a sticker on a curved or flat area.- UV - Maps textures based on the model’s UV coordinates.
- Planar - Projects the texture onto the model from a single direction.
- Spherical - Wraps the texture around the model as if it were a globe, ideal for round objects.
- Cylindrical - Applies the texture around the model like a label on a can, perfect for cylinder-shaped objects.
- Triplanar - Projects the texture from three directions and blends them, great for complex surfaces without clear orientation.
Wrapping
Decides how textures behave at edges, whether they repeat, stretch, or cut off.- Clamp - Extends the edges of the texture to the bounds of the surface, preventing tiling but possibly stretching the edge pixels.
- Repeat - Tiles the texture across the surface, repeating it both horizontally and vertically.
- Mirror - Similar to repeat, but each tile is mirrored, creating a symmetrical tiling effect.
Image Assets
You can save your images as assets to reuse on other image layers. To save an image asset, you’ll need to:- Select the object using the image you want to save.
- Open the Image Layer panel.
- On the Image Assets panel, press the + button on the top left, and your image asset will be saved

