For importing animated 3D objects Spline supports FBX and GLB/GLTF files with animations including skeletal animations. You can create animations in third-party 3D software (e.g.: Blender, Cinema4D, Maya) and after exporting them as FBX or GLB/GLTF you are able to import it directly to Spline.Documentation Index
Fetch the complete documentation index at: https://docs.spline.design/llms.txt
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How to import animations in Spline
- Import an FBX that includes an animation (simply drag and drop it into a spline scene, or choose Open / Import from the hamburger menu)
- Select your imported FBX or GLB/GLTF object
- Animation of your object will appear on the right sidebar
- If you have multiple animations for the same object, export them as separate files and import them with the โ+โ icon in the top right corner of the animation section.
- Select any of the animations to preview them in the editor

