π Materials & Shading Lighting Layer
Lighting Layer
The Lighting Layer lets you select from 4 different types of lighting for your objects:
Lambert: Matte, without shining highlights (Concrete, Sand).
Phong: Adds specular reflection (Plastic, Skin).
Physical: Similar to Phong, but with more controls (Metal, Ceramic).
Toon: Cartoonish effect (Non Photorealistic look).