- Once youโre happy with your scene, press the Export button on the toolbar.
- Scroll down to select โ3D Formatsโ under Files section from the export sidebar.
- Choose either โGLTFโ or โGLBโ from the Format dropdown.
- Choose โDefault Color (Grey)โ or โColor & Textureโ from Material dropdown and click Export.
Material types
Following material types can be selected for export:- Default Color (Grey) โ Exports only the scene geometry with default grey color material.
- Color & Texture โ Exports the scene geometry with material layers (Color layer), including textures. (โก Paid feature, included in Professional and Team subscriptions.)
Some material layers are not fully supported by the GLTF & GLB format. Texture support is limited to only primitive geometries with UV projection mode. No texture support for geometries with โSmooth & Editโ.
โ ย Supported features
- Geometry
- Color Layer
- Textures (Only Basic Support)
โย Not supported features
- All Material Layers
- Post-Processing
- Animation
- Physics
- Environment, Lighting, and Fog
- States, Events, and Interactivity
- Assets, Components, and Variables

