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The State Change Event allows you to trigger actions based on the state of an object. Here are the different properties of a State Change Event.
  • Object - The object we want to check if the state has changed.
  • Changes to - If the object gets to this state, the actions will be triggered.
In this example, if Rectangle changes to State 1, the actions under β€˜Then’ will be triggered. And if Rectangle changes back to any other state, the actions under β€˜Else’ will be triggered. image
Spline
In this simple example, there is a State Change Event on the Pink Cube which triggers a transition on it when the Purple Cube arrives at State 1.