The Look At Event is used to create interactions where objects will face toward either the cursor or another object.
Here are the different properties of a Look At Event:
- Target (Where is the object looking at)
- Plane (To what plane should the object movement be restricted to)
- Distance (Intensity of the object rotation based on the distance to target)
- Direction (What axis should the object look towards)
- Damping (Makes the look at effect lag behind whatever it is tracking)
- Reset If (If the object should reset back to its original position or not when the mouse is out of the canvas)
👉 Next Steps
Follow Event