FAQ
📸 What types of content can I export with Spline?
You can export the content of your scene by pressing "Export" on the Toolbar.
🥕 3D Content
For the Web
- A URL hosted on Spline servers (my.spline.design...) - Embed Spline 3D content with a code snippet. - Export code to make more complex integrations and use Spline API.
For Apple Platforms
- Embed your scenes with Swift Native 3D for Apple Platforms. - Generate pre-built Xcode Projects with App Generation. Export for Vision Pro and preview your 3D content with
.
For Android Platforms
- Embed your scenes with Kotlin Native 3D for Android. - Export pre-built Android Packages (APK). - Export pre-built Android App Bundles (AAB).
3D Formats
GLTF (.gltf)
GLB (.glb)
STL (3D Printing)
USDZ (iOS AR)
Spline Files (Files with ".spline" for saving your scenes locally).
🖼 Image
PNG
JPG
🎥 Video Recording
WebM
Mp4
GIF
Image Sequence
🖼 What types of content can I import with Spline?
You can import content to your scene by dragging & dropping the file into the Viewport or with the Open/Import shortcut [⌘ O].
Here is a list of the file formats you can import into Spline. Additional export types will come in the future.
🥕 3D Content
OBJ
FBX (supports animation and rigs)
STL
GLTF (as .gltf)
GLB (as .glb)
Spline Files (.spline)
🖼 Images
PNG
JPG
🖋️ Vector
SVG (partial support)
🎥 Video
MP4
🔊 Sound
MP3
WAV
🌳 Gaussian Splats
🍭 Can Spline be integrated with other tools?
Yes, if you export your scene for the Web as a Public URL (
It’s also possible to integrate with the Spline Viewer (
You can export
You can export
💻 What are the technical requirements to run Spline?
We recommend using the latest version of your OS to run Spline. 3D is a relatively new technology for browsers, and it requires more CPU/GPU processing than traditional 2D design tools.
If you are using a Macbook Pro with a discreet GPU card, a common suggestion is to enable high-performance settings by defaults.
💳 How does the pricing work?
To learn more about Spline’s pricing visit the pricing page.