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Morph Targets

Morph targets, sometimes called blend shapes in some 3D software, are a way to animate and change the shape of 3D objects. It works by making different versions of a base object, each with small changes. You can then smoothly blend between these versions to create animations, like changing facial expressions or moving parts of an object.

Manipulating morph targets in Spline

Spline supports files with Morph Targets already set up. You can create animations in third-party 3D software (e.g.: Blender, Cinema4D, Maya) and after exporting them as FBX or GLB/GLTF you are able to import it directly to Spline to find and manipulate the morph targets.