Skip to main content
Events Follow Event

Follow Event

The Follow Event is used to create interactions where objects will follow either the cursor or another object.

Here are the different properties of a Follow Event.

  • Target - What the object will follow, either the cursor or another object.

  • Plane - To what plane should the object movement be restricted to.

  • Damping - Makes the follow effect lag behind whatever it is tracking.

  • Offset - a distance offset from the cursor to the object that is following it.

  • Translation - on what axis will the following object move.

  • View Reset - If the object should reset back to its original position or not when the mouse is out of the canvas.

  • Speed - The speed of the reset to the original position, if hover out is selected.

  • Create Object Action - while the following object is moving you can trigger a create object action.

If following another object there are also the Distance Limit properties.

  • Distance - The distance of where the follow event will work in, past that distance the object will stop following.

  • Delay - the amount of time before the object starts following the other if within the defined distance.


Use your mouse to interact! πŸ‘† The Follow Event can make objects follow either the cursor or another object.