Follow Event
The Follow Event is used to create interactions where objects will follow either the cursor or another object.
Here are the different properties of a Follow Event.
Target - What the object will follow, either the cursor or another object.
Plane - To what plane should the object movement be restricted to.
Damping - Makes the follow effect lag behind whatever it is tracking.
Offset - a distance offset from the cursor to the object that is following it.
Translation - on what axis will the following object move.
View Reset - If the object should reset back to its original position or not when the mouse is out of the canvas.
Speed - The speed of the reset to the original position, if hover out is selected.
Create Object Action - while the following object is moving you can trigger a create object action.
If following another object there are also the Distance Limit properties.
Distance - The distance of where the follow event will work in, past that distance the object will stop following.
Delay - the amount of time before the object starts following the other if within the defined distance.
Use your mouse to interact! π The Follow Event can make objects follow either the cursor or another object.