Events State Change Event
State Change Event
The State Change Event allows you to trigger actions based on the state of an object.
Here are the different properties of a State Change Event.
Object - The object we want to check if the state has changed.
Changes to - If the object gets to this state, the actions will be triggered.
In this example, if Rectangle
changes to State 1
, the actions under βThenβ will be triggered.
And if Rectangle
changes back to any other state, the actions under βElseβ will be triggered.
In this simple example, there is a State Change Event on the Pink Cube which triggers a transition on it when the Purple Cube arrives at State 1.