Modeling Tools

The modeling tools (introduced in Spline Alpha II) enable you to edit geometries to create more complex shapes.

To edit a geometry, press "Smooth & Edit" from the Shape panel in the right sidebar. After this, the object will be now converted into a subdivision surface.

You can Extrude, Inset, or generate Edge Loops:

Also, you can modify vertices (points), faces (polygons), or edges (lines):